IOS Resources: Difference between revisions

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* [https://developer.apple.com/library/ios/documentation/Cocoa/Conceptual/CoreAnimation_guide/Introduction/Introduction.html#//apple_ref/doc/uid/TP40004514 Core Animation Programming Guide] iOS Developer Library
* [https://developer.apple.com/library/ios/documentation/Cocoa/Conceptual/CoreAnimation_guide/Introduction/Introduction.html#//apple_ref/doc/uid/TP40004514 Core Animation Programming Guide] iOS Developer Library


=== 3D ===
=== 3D/Games ===


* [http://iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-table-of.html OpenGL ES from the Ground Up: Table of Contents] Jeff Lamarche's iPhone & Mac Development blog
* [http://iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-table-of.html OpenGL ES from the Ground Up: Table of Contents] Jeff Lamarche's iPhone & Mac Development blog

Revision as of 20:14, 7 January 2015


Overview

Articles, pages, and resources related to iOS development.

Games

  • Interview with Edward Bryan, the illustrator for The Three Little Pigs app.
    • Screen shots of the character and background drawings in Maya.
    • The drawings are contained in wireframes to control the animation.
    • He alludes to a "proprietary 3D engine" to use the Maya animation in the app.

Apparently the emphasis in game design is on short loops that can be used in different contexts. (See this video, Maya Trax Editor Tutorial, which alludes to this workflow.)

Examples

  • Sago Sago
  • Dr Panda by TribePlay
    • These games all get around 100K downloads @ $3.
  • Fox and Sheep GmbH
    • Little Fox Music Box
    • Nighty Night! (~445K downloads @ $3)
  • Nosy Crow
    • The Three Little Pigs (~12K @ $5)
  • Sirvo LLC
    • Threes! (~575K downloads @ $2)

Links

Xcode and iOS development basics

3D/Games

App Statistics